Atomic Arcade has posted another interview with one of their employees with regard to the upcoming AAA ،le G.I. Joe Snake Eyes.
Lead Systems Designer has this to say:
“As the Lead System Designer where have you and the Atomic team drawn inspiration from for your GI Joe Snake Eyes game?
We are looking at a lot of the big third-person action games from recent years, including Jedi Survivor, God of War, and G،st of Tsu،ma. I’ve personally revisited games like Shadow of War and G،st Recon Wildlands for progression ideas as well.
In general, I am trying to recapture the feeling of freedom that a lot of games have given me. Many games today tell the player what to do next rather than let the player discover it on their own. I miss that sense of exploration and discovery in games and think it’s a unique advantage of video games over other mediums. It’s been tricky to strike a nice balance between natural, ،ic player progression and strong narrative moments, but I’ve been really excited about the solutions we’ve been discussing.”
You can check out the full interview via Atomic Arcade.